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What to take with you on a dungeon solo run (checklist) |
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This checklist is mainly for level 60-65 characters.
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food buffs (or have mats in bank)
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cheap food for healing
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battle & guardian elixirs
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protection potions (fire, shadow, nature...)
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best healing potions (super healing potions, or mad alchemist's potions if you're an alchemist)
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petrification potions
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swiftness potions?
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weightstones/sharpening stones (or wizard oils if you need Intellect)
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Fel Sharpening Stone x 2 for mobs
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Adamantite Sharpening Stone x 1 for the boss (or Elemental Sharpening Stone)
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runes of warding
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Lesser Rune of Warding x 2 for mobs
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Greater Rune of Warding x 1 for the boss
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wards of shielding
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Lesser Ward of Shielding x 5 (pretty useless)
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Greater Ward of Shielding x 5 for the boss (very expensive, so only use them if you know it's gonna make the difference)
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bandages x 10 for the boss (Frostweave Bandages until lvl 65)
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fel blossoms, if you're an alchemist
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keys, if you're a blacksmith and if you know there are locked chests in the dungeon, like in Blackrock Depths
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repair your gear
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have free bag space
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wear the right tabard to get reputation
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if Darkmoon faire is on, get the carousel and fortune teller buffs (won't work inside raids)
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if Love is in the Air is on, use Perfume or Cologne and get the Lovely Card daily quest buff
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if it's Lunar Fest, use Lucky Rocket Cluster
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if it's Midsummer, get the buff and the food
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change glyphs? or take some vanishing powder with you
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you could ask for buffs from other players (pala, druid, priest...) before heading into the dungeon
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Have fun! :)
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