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  What to take with you on a dungeon solo run (checklist)
 
  This checklist is mainly for level 60-65 characters.

  • food buffs (or have mats in bank)
  • cheap food for healing
  • battle & guardian elixirs
  • protection potions (fire, shadow, nature...)
  • best healing potions (super healing potions, or mad alchemist's potions if you're an alchemist)
  • petrification potions
  • swiftness potions?
  • weightstones/sharpening stones (or wizard oils if you need Intellect)
  Fel Sharpening Stone x 2 for mobs
  Adamantite Sharpening Stone x 1 for the boss (or Elemental Sharpening Stone)
  • runes of warding
  Lesser Rune of Warding x 2 for mobs
  Greater Rune of Warding x 1 for the boss
  • wards of shielding
  Lesser Ward of Shielding x 5 (pretty useless)
  Greater Ward of Shielding x 5 for the boss (very expensive, so only use them if you know it's gonna make the difference)
  • bandages x 10 for the boss (Frostweave Bandages until lvl 65)
  • fel blossoms, if you're an alchemist
  • keys, if you're a blacksmith and if you know there are locked chests in the dungeon, like in Blackrock Depths
  • repair your gear
  • have free bag space
  • wear the right tabard to get reputation
  • if Darkmoon faire is on, get the carousel and fortune teller buffs (won't work inside raids)
  • if Love is in the Air is on, use Perfume or Cologne and get the Lovely Card daily quest buff
  • if it's Lunar Fest, use Lucky Rocket Cluster
  • if it's Midsummer, get the buff and the food
  • change glyphs? or take some vanishing powder with you
  • you could ask for buffs from other players (pala, druid, priest...) before heading into the dungeon

  Have fun! :)